Hi there! I want to share a game file that me and my best friend worked on it for a year.
The reason why am i sharing is our friendship broke and beyond repair. I can’t do anything about the game and i don’t want my work rot in the dust.
The game is about pvp in the universe called vampire diaries show, you select character with certain species and abilities.
Scripts are fully written by me without libraries, gui is made by me too (however, designs are not, so guis are fully blank. Sorry about that, including meshparts, sounds and animations as well).
You should see what features it has by yourself as it has tons of features and i’m not really good at explaining (you will understand better if you watched vampire diaries).
You can use everything in this game, even i take its utilities from time to time.
There are particles as well. yeahyeah.rbxl (688.0 KB)
(When you spawn, press g to open ability wheel, press 1, 2 or 3 to switch wheels)
Edit: i forgot about ez camera shake i took, however, it’s rewritten to gain optimization.
If you ask why is there multiple code styles, because some part of code has serious inbreeding problem (the first 5 months i worked on this game only with a little practices), and then i finally worked on other games. That improved my code a ton and i rewrote this game a few times, but i would say this is still prototype code as i wanted to fully polish it at release.
I was try test it out in Studio, but there are a good number of errors…
Selection is not a valid member of DataModel "yeahyeah.rbxl" - Client
8.339 UserInputService is not a valid member of DataModel "yeahyeah.rbxl" - Client
Players is not a valid member of DataModel "yeahyeah.rbxl" - Client
3.554 LoadAnimation requires the asset id to not be empty - Client - Animate:16
16:18:33.554 Stack Begin - Studio
16:18:33.554 Script '.Characters.Lord_BradyRocks.Animate', Line 16 - function AnimationAdded - Studio - Animate:16
16:18:33.554 Script '.Characters.Lord_BradyRocks.Animate', Line 49 - Studio - Animate:49
16:18:33.554 Stack End - Studio
16:18:50.943 LoadAnimation requires the asset id to not be empty - Client - CharacterUtility:25
16:18:50.943 Stack Begin - Studio
16:18:50.943 Script '.Lord_BradyRocks.PlayerScripts.PlayerScriptsLoader.CharacterUtility', Line 25 - function GetAnimationTrack - Studio - CharacterUtility:25
16:18:50.943 Script '.Lord_BradyRocks.PlayerScripts.PlayerScriptsLoader', Line 840 - function PlayAnimation - Studio - PlayerScriptsLoader:840
16:18:50.943 Script '.Lord_BradyRocks.PlayerScripts.PlayerScriptsLoader', Line 2172 - Studio - PlayerScriptsLoade