Freshly applied Decals will not appear until the instance changes and is redrawed

When applying Instance.new(“Decal”)'s onto an instance, the texture will NOT appear until the item changes, like if it changed colour or if the instance is cloned.

Video:

Note that, when other people place decals, it will appear, as this is client side:

Some additional information:
This will not occur on studio and will only occur client side.

Example games that are affected by this bug

To debug in these games:

  1. Create a world [Go to My Worlds → Create new world]
  2. Place down a sign on the grass, using !sign [text]. If successful, the texture will not appear

Expected behavior

What is expected

The Decal will appear on the client side and server side to all people.

I marked this as somewhat urgent because a lot of games use Decals like this to apply textures.

2 Likes

some more debugging info:

decals work perfectly fine on the soon to be discontinued UWP app, meaning it is from the new release

Thanks for the report. A fix has been rolled out and should be live at 4:30 pm PT. Could we please verify if this has been fixed?

1 Like

tested it, and it seems to work!
thank you for your fix!

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