From Union to Regular parts

I am trying to make it so when a union is touched, the union will be separated like the seperate button. I tried to find information on this task but none of it has worked.

Code:

elseif hit.ClassName == "UnionOperation" then
		hit:SubtractAsync()
else

What needs to happen exactly?
I simply want the union to be separated. NOT SUBTRACTED! Just separated.

1 Like

Doesn’t look like Separate is available in-game:

Try storing the original Parts and replace the union with them instead

2 Likes

There is no SeparateAsync() at the moment although you could suggest it in Feature Requests.

1 Like

Alright thanks yall

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