if #game.Players:GetPlayers() > 1 then
end
You could do something like this:
repeat wait() until #game.Players:GetPlayers() > 1
if #game.Players:GetPlayers() > 1 then
end
You could do something like this:
repeat wait() until #game.Players:GetPlayers() > 1
Ok thanks everyone for helping/trying to help me! I really appreciate it!