Hello there!
I’m experiencing a very weird problem: I’m using a remote event to call a server-side function. This function has three args.
Since the server script didn’t work, I printed the three args, and with my surprise the args were mixed!
Client Script:
game.ReplicatedStorage.ServerClient_Requests.ClientSideRequest:FireServer("KickPlayer", game.Players.alefa03, "Hello There!")
Server Script:
game.ReplicatedStorage.ServerClient_Requests.ClientSideRequest.OnServerEvent:Connect(function(Request, Player, Value)
print(Request, Player, Value)
end)
The Output:
alefa03 KickPlayer alefa03
I really don’t get how’s this possible. Am I doing something wrong or it’s just a weird bug? (It’s not the first time that this happens to me)
Thanks in advance for your help.