Game building system feedback

Hello I have made an building system for my game and would like some feedback. You can play game below to test it out for yourself.

In-game controls

  • B - Open build mode
  • T - Change mode. (Build or delete)
  • R - Open objects menu.
  • Q / E - Rotate object
  • Y - Snapping mode toggle. (New)
  • U - Grid size toggle. (New)
  • Mouse click - Remove/Place objects. (Based on mode selected.)

Some in game screenshots:

Preview of object which will be placed.

Selection of items to place.

Image of example building outside.

Same building inside.

Frequently asked questions:

  • Q: I can’t build anything.

  • A: Make sure that build mode is on and mode is selected to “Build”.

  • Q: How to delete things?

  • A: Select “Delete” in mode selection (keybind T)

  • Q: How to change item to place?

  • A: Select object from items menu (keybind R)

  • Q: Something went wrong.

  • A: Check the console and send error log here. Also try rejoining as it might be internet connection caused. (Yes it happened to me when testing in studio, but after game restart error went away.)

4 Likes

This game-building system looks AWESOME AND COOL! Great job on it! How long did it take for you to create this system? Games like these are excellent! I rate it 9/10!

1 Like

It’s a pretty nice system, but you should add a way to snap building blocks against one another so that they align correctly. It is very hard to build something without making misalignments.

1 Like

It’s a nice system.
A few things you could add:

  • Snapping parts to a grid.
  • When placing the build, put the center of the build at the cursor, not the corner of the build.
  • When you delete builds, put a red outline (similar to the white outline you were using when you were placing them) around the build you are hovering over.
1 Like

(Replying to @agentphilip07, @Bubblegumboy29 and @NoodleXVIII)

Making the system took around 4 days (~3-6 hours per day).

I have added some new options for snapping and grid option. I think it shall make placing parts more easy. Them in UI can be seen below.

I had the red outline system for deleting builds in development but i had to delay it a bit because it was acting up. Now it is in the game along side with some other features asked by others.
This is how highlight now looks inside the game:

Also i remade the stair part and made it look better.