No longer need advice.
After playing the game for a relatively short period of time I would like to give the following honest feedback;
The tools (and animations) are smooth, clean and quite professional. The tools themselves fit with the games low poly style which is a positive.
Lots of resources are available for new players to help them understand the game (e.g. tutorial, backpack full notifications and NPCs).
GUI Scaling is appropriate for the quantity there is, they are placed well and do not consume the screen.
I have found the lighting package to be too intense with lighter colors (as well as on neon and reflective materials). I started to feel a slight strain in my eyes after just a few minutes.
The fact that some players can kill others regardless of where they are on the map seams a bit obsolete to me, instead I’d recommend making a ‘safe zone’ covering a radius (e.g. 300 studs) around the spawn point. >> (Not sure if this is a bug I’m experiencing or an intentional feature)
The progression seems balanced but it’ll take some time to see whether it is on a large scale.
Overall the game was fun to play and I can see how it’d be appealing to a younger player base than myself. Good luck with future developments.
The game looks great! I haven’t found any bugs yet. The game seems well made and well built. The team did a great job of designing it, and I think it will do well I like how every area has a tag above it. But maybe make the distance lower so It’s not in the way, So players can get the other feel of the game instead of seeing those everywhere. 1 The issue I’ve found though is when I was on the sell pad and so was someone else we walked back into the zone and I could kill him inside of the safe zone area. Apart from that, I love the building. And the design of the game itself. Keep it up…
The map looks great and I was very interested in exploring it. I have two downsides that annoyed me the most were the brightness of the map causing my eyes to strain. Everything is a bit too saturated. The other thing was, I wasn’t too interested in clicking for strength so I explored and jumped up to the land boss. During that fight, I kept getting notifications of I’m out of backpack space and asking me to buy an upgrade. This kinda pushed me not to play it after that. I understand alerting people that their backpack is full / wanting them to spend Robux but it’s a tad aggressive.