My game is all of a sudden using datastore data from 300 revisions ago. 300 revisions ago I changed the character names the save data, and due to that my game has broken. This happened as of recently and I don’t know why. In Studio everything is up-to-date, but in-game everything is broken. Is this an issue with Roblox itself (since I use Packages for my datastore), or is it an issue with my own code?
Everything was working fine before, but it reverting to something as far back is beyond me. Any help would be great.