My game, Toolbox Model Sandbox, keeps being repeatedly moderated for drastically different reasons and I’m wondering if there is any way to help resolve these issues
What’s happening?
our game repeatedly appears to be moderated for both content maturity and random assets users insert.
Primary:
This game is of the old genre “Insert Game” or “Insert Wars” and uses multiple protection methods such as content filtering and other asset blocking techniques to avoid exactly this issue. We’ve been having multiple moderators report people continue to bypass every safety feature and the game is being moderated for it.
I would like ANY form of help that can help us fix this problem, we don’t want to limit user abilities, but we also don’t what total anarchy. If @Roblox could help us, we might be able to get off of the ground. Ive been fighting a war against script kiddies since the game released and any form of help would be greatly appreciated.
(For Context our game uses the Asset Delivery Api to load assets that the owner can view (public assets only, and they have passed roblox moderation) and I don’t know what else to do besides keep restricting and restricting but these always make the game less and less playable. It originally had about 100+ CCU and now it barely manages to get to 50 on most days.)
We’re working on a new sandbox to replace CloudBox called SIu to restrict user inserted scripts/models in the game from using specific capabilities such as no require(assetId), no getfenv(), no setfenv() among other restrictions but now I’m starting to wonder if we need to do additional things to not encounter issues.
AssetService is unfortunately not an option due to how much control over Scripts we need (we need full control for the level of sandboxing we have to do).
If anyone has any helpful info on handling this that would be invaluable.
also @Roblox please help me here. I’ve been convinced y’all have something against me, please prove me wrong.