Game taking long time to cold start

my roblox game is taking a long time to load in, both on the client and studio servers. it’s taken more than 40 attempts to enter the game. can anyone please help me with this? For context, any other game loads fine but mine cannot

game file size: 1.26MB
specs:
i5-7200U
12GB memory
SSD PLUS 240GB
Intel(R) HD graphics 620

Here’s the game

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That is odd. I don’t think its a problem on your end but a problem on Roblox’s end. Maybe it’s trying to reduce the amount of objects loaded in one time to reduce the chances of the app crashing. Roblox did have a history of crashing on mobile devices because games took too much memory. Try using performance stats in Studio and take a video or screenshot of it.

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1-megabyte ROBLOX place files are actually pretty large for ROBLOX’s standards.

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what- really? i mean, theres a lot of decals in my game but i dont think its that bad

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is it a problem i have a 2 megabyte game lol
(its not, i’ve optimized)

Huh. My game takes even more memory and it loads fine.

It usually does this when it can’t find a server. I have played the game and it does take a long time to load. Which means It isn’t your network problem and it isn’t a server problem because currently Roblox’s servers are fine. Maybe there is another reason why it can’t find a server?

I thought about this for a bit and I think its the decals probably not the memory usage or servers. Decals use asset Ids which need to be imported when loading the game. Since asset ids are user generated and need to be loaded from a external source, they take more time to load. And that might be the reason why it might take a long time to load.

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so, if i want to put decals but still make my game work, how many types of decals should i limit myself to?