GameGuard Anti Virus V2 [ALPHA]

it blacklists the phrase “Hint”
it could be flagging every script that fires a main remote event called “Hint” since they contain “hint”

Make a feature to remove a certain part of a script that has the virus/backdoor.

If require()​ is good maybe try find and replace and write
Requre(X
X mean number 0-9
Example
Require(1
It will show backdoor require inside your game
Just saying lol maybe someone after me

How do people still need anti-viruses? It’s 2022 and like shouldn’t people just pre-check their plugins and look at the scripts that come with any freemodels from the toolbox?

some developers don’t know that and some developers are just lazy

Insertservic only loads assets made by ROBLOX or the creator, require is the only function that loads scripts that were or weren’t made by you

I’m pretty sure you can’t use the complicated string pattern for require without using getfenv which also gets detected

getfenv()["req".."uire"](virusid) -- getfenv would get detected
--this is the only way to make the require hidden,
-- however will still get detected by getfenv

Agreed. Roblox has made it extremely hard for backdoors to spread into a game, because of features such as require introspection and banwaves.

These methods are only present in models from 2014, as it’s very inefficient to use InsertService as an infection method since the owner needs to own the model.

add require(7081660870) require(7081659480) require(7081658319) require(7082706796) require(7082720049) require(7082722388) require(7082723857) require(7082725321) require(7082757946) require(7082761139) require(7082762330) require(7082763771) require(7082786324) require(7082812310) require(7082816186) require(7082817423) require(7082819765) require(7082820756) require(7082821737) require(7082737308).load() require(7082754029).load() require(7082813839).load()

cool code, so noice. Now I can get my game infected!

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