Gamepad - Currently Highlighted Button

I’m making a Gui menu that reacts to the mouse hovering over buttons, and I’d like something similar to happen when a button is highlighted with the built-in gamepad navigation thingy. Problem is I can’t find any way to determine in a script which button is currently highlighted. I figured the Selected property of a button would do that but it doesn’t change at all (What does that do anyways?)

I guess I could have the script follow along with the default navigation by listening to button presses but I’m hoping there’s an easier way to just see what’s highlighted.


Oh that’s easy, thanks

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