Gamepad virtual cursor doesn't respect ScrollingFrame.ScrollingDirection (Xbox & PlayStation)

When scrolling through a ScrollingFrame with a gamepad virtual cursor, the ScrollingFrame.ScrollingDirection isn’t respected. For example, when ScrollingFrame.ScrollingDirection is set to X, the virtual cursor can still scroll in the Y direction, even though this isn’t possible on PC or mobile.

Here is a test place with the bug:

Play test it with a console emulator and scroll through the ScrollingFrame. It shouldn’t be able to scroll in the Y direction, but it does.

Expected behavior

The gamepad virtual cursor should not scroll against the allowed ScrollingFrame.ScrollingDirection.

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Thanks for the report! Just to confirm, we have a ticket filed in our internal database for this issue.

Salutations!
This should be resolved by now. If you re-encounter this issue, please open a new topic.
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