When scrolling through a ScrollingFrame with a gamepad virtual cursor, the ScrollingFrame.ScrollingDirection isn’t respected. For example, when ScrollingFrame.ScrollingDirection is set to X, the virtual cursor can still scroll in the Y direction, even though this isn’t possible on PC or mobile.
Here is a test place with the bug:
Play test it with a console emulator and scroll through the ScrollingFrame. It shouldn’t be able to scroll in the Y direction, but it does.
Expected behavior
The gamepad virtual cursor should not scroll against the allowed ScrollingFrame.ScrollingDirection.