About Me
Hello there! I am GamerWei_ALT, a 3D modeller and I specialize in creating 3D assets in Blender and I’ve been a modeller for at least a year now on Blender and I own a technology-supplier company.
Availability
I am available mostly on the weekends as I have to attend school during weekdays and it’s quite packed up in my schedule. However, you can contact me at any time and I will reply to you within a few minutes or hours.
Payment
I am fine when it comes to payment-deciding just that it has to be worth for this model that I’ve made. My preferred payment method is Paypal. I accept robux as well and we can negotiate on the price.
Are you capable of reducing the amount of polys without diminishing the original quality? Aside from vehicles what other .objs are you confident in commissioning?
Regarding the polygons, you can import it part by mart or material by material as it’ll reduce the polygons when you import a few parts at a time. Apart from making vehicles and aircrafts, I am capable of modeling restaurant-related essentials and many more as I have know how to make a 3D model due to my experience in Blender.
Importing it part by part does not reduce polygons whatsoever. The purpose for that is wanting to fix specific collision problems or wanting to divide a huge mesh with a lot of triangles into smaller meshes. Dividing a huge mesh with a lot of triangles into smaller meshes does NOT reduce triangles, it will eventually add up to the original triangle count.