Recently, an extremely serious group vulnerability happened to my studio, which was mostly resolved and can be found here:
In summary, my holder was forcibly kicked out of my own groups and bots claimed it with no permission from myself. At the time of writing, we have gotten our groups and games back (since the person who stole the groups transferred them to a different group in an attempt to keep them even after the rollback), however there is a critical bug happening still. All the games that were stolen by the hacker and put into their group lost their “All Ages” rating, and have not been restored to their original status even after the incident. This has led to an 80-90% drop in concurrent users and other stats such as revenue. The audience reach page still shows that all the games have everything needed to be rated “All Ages”, and yet nothing indicates they are in the process of being restored to their original status:
Expected behavior
I expect all the games to be restored to their “All Ages” rating as soon as possible, and an appropriate system should be made to prevent this from happening in the future.
Page URL: https://create.roblox.com/dashboard/creations/experiences/10276568369/audience-reach
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