game:SetPlaceId, is still in use?

Hello, I wondering if the game:SetPlaceId was still in use.

Since Map leakers use SaveInstance() I am trying to provent that from happening, since exploiters can just use that option.

So that is why I am wondering if game:SetPlaceId is still in use.

Please read the Roblox API on DataModel:SetPlaceId. This can only be used in the command bar and plugins. It’s intended use is to give a local studio file on your computer a PlaceId to properly work with DataStores.

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SetPlaceId is not a very common command, and is limited to the command bar only (not even plugins).

There is an almost 0% chance you can prevent map leakers; exploiters can do anything they want with the client, and replicated models are on of those things on the client.

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