General UI Kit – Complete UI Framework for Roblox Games [RBLX Essentials]

:warning: This post is outdated.

General UI Kit has been fully rebuilt with a tag-based architecture, GUIBridge API, decorative animations, and Sound System integration.

:backhand_index_pointing_right: See the updated post · itch.io

Hey everyone 👋

I’m excited to share a new plug & play resource I’ve just released: the General UI Kit, a complete and scalable UI framework you can drop straight into your Roblox projects.

🎬 Demo Video

See the General UI Kit in action above — everything is built with scalability and polish in mind.

📸 Screenshots

…plus more screenshots (available in the link) showing different panels and states from the kit, so you can preview everything before purchasing.

The General UI Kit gives you a professional menu foundation out of the box.

Built for flexibility, scalability, and clean code architecture. Whether you’re building simulators, tycoons, RPGs, or any UI-heavy experience, this kit provides a strong, extendable base.

  • 🏷️ Tag-based architecture (no fragile paths or hardcoded names)
  • 🧩 Modular panels, buttons & reusable components
  • 🎨 Smooth open/close animations & hover states
  • 🔊 Automatic interaction sound feedback
  • ⚡ Image preloading for consistent performance
  • 🧹 Built-in memory cleanup (Trove powered)

⚙️ Quick Setup

  1. Drag the Packages folder into ReplicatedStorage
  2. Place MenusGUI inside StarterGui
  3. Add the SFX folder to SoundService
  4. Press Play and it just works.

📦 What’s Included

  • Complete UI framework with pre-built panels
  • Pre-configured button templates & logic
  • Organized tag-based event handling
  • Responsive layout & extensible code

🔗 Purchase

:dollar_banknote: Available now on itch.io:



Price: $12.99 USD

This is part of a growing toolkit of professional resources for Roblox developers designed to save time and help you ship faster.

Feedback and suggestions are always welcome :raising_hands:

Created by RBLX Essentials.

5 Likes

Really cool, Love the idea and the framework, But i personally think 19.99 USD is way too much.
UI’s like this are all over the toolbox and if you know how to edit these, Its very easy to acomplish this type of UI.

Not saying your effort is not worth it, I would just lower the price a bit.
i ALSO have to say, That i love your videos and content lol, Although i speak spanish, I cant speak it on the forum because otherwise my post could get deleted.

6 Likes

Thanks for the feedback! What price would you consider reasonable?
I was thinking $19.99 USD would be fair, since I’ve seen icon packs sold at that price and those only include icons, without any scripts or frameworks.

Valen creo que te van a tirar el post por advertisement, pero yo que tu pondria un precio como 9.99 USD

1 Like

12.99$ would be more reasonable, As the ui seems good enough for production so it wouldnt require much changes.

1 Like

Why though? This is a resource made exclusively for Roblox Studio developers, just like paid plugins.
And thanks for sharing your thoughts on the price, I appreciate the feedback.

Hmm… that seems like a reasonable price.
Someone else suggested $9.99, but since what I’m offering is a full framework (not just a template) I think setting it at $12.99 would be fair.

Yep, You got it, I also suggest showcasing a little documentation on how it works, How to use it and some live demonstrations of it, But with the reduced price its 100% better anyway.

1 Like

Great idea! Thanks so much for the kind feedback

Honestly Valen, your work doesn’t deserve to be discounted.
People don’t really go deep when evaluating systems like this — they just glance and move on.

For the end user, $12 vs $20 doesn’t change anything.
For you, it absolutely does.

This isn’t something you can realistically replicate from the toolbox. Yeah, you can grab assets, but connecting everything cleanly would take ages and you’d end up with a Frankenstein of mismatched styles and logic.

Your module already has everything wired together properly, and that’s the real value here.

Don’t undervalue it — your work matters :white_heart:

1 Like

is this devalens alt or something

Not an alt.
Just a dev who understands the difference between a connected system and a pile of toolbox parts.

If disagreeing with “lower the price” automatically means “alt account”, that says more about the argument than about me.

Wow, I honestly didn’t expect such kind words. Thank you, I truly appreciate it.
I’m more than happy to offer the kit for $12.99. At the end of the day, I care more about making it accessible to as many people as possible than maximizing profit (although making it completely free probably wouldn’t be the smartest decision :sweat_smile:).

P.S. What was up with that guy who said you were my alt account? :joy:

¿Cómo funciona esto? Es tan impresionante.

I would have supported and loved this if it had an actual good steam game’s design with animations using fusion, roact of even vanilla luau; but guess what it’s a simulator, kids design that most simulators/roleplay games use.

I wish it was something different…

2 Likes

Overprice corporate slop that makes me want to become blind
Literally little timmy can make a better UI
There is literally nothing in it, basic knowledge of UI.
There are plugins that do impressive things for free and now here is that.
Shame.

I don’t think little timmy (nor you) fully understand what a framework actually is.
It’s not about the icons, images, or visual design.
What I’m offering is a complete solution for developers who don’t want to spend valuable development time building UI/UX from scratch.
There’s no point in criticizing a product without fully understanding what it provides. XOXO

That’s actually an interesting point. The target audience for this kit is beginner developers who want to skip the UI part and focus on building their core systems.

That said, I’d love to create a more advanced version with Fusion integration, I’m just not sure how much demand there would be for it.

1 Like

The problem is that the design is very unoriginal. A unique design would be much better for them to stand out.

1 Like

This is called arrogance, by the way.

This is just Frame with a 0,0 anchor point being told to follow the mouse when it hovers over a button; by all means, considering it a framework would be a great exaggeration.

I’ve published multiple optimization breakdowns and benchmarks on this topic, so I’m not speaking from zero experience.:smiling_face_with_sunglasses::sign_of_the_horns:

That’s a generic UX used in almost every simulator; everyone already can have it for free by just taking inspiration from dozens of games, and the UI is not even original, and this post looks very LLM-written, most likely just like your code, which raises concerns about optimization.

So you admit to parasitizing on a beginner’s incompetence? That doesn’t place you in a good light, you know. :smiley:

Fusion slop in big 26? :wilted_flower::pensive_face:
Rip performance even further