Get a gui object position inside a Frame that has been overrided by UILayout

Hello everyone! how do i get a gui object position that is inside a frame with uilayout like grid or list? i have tried searching it but nothing works,.

i have tried using AbsolutePosition, its working but its different from studio and in roblox game.

so if anyone know how to get the accurate position please help me,

AbsolutePosition is the way to go about it. You’ll need to do anything with it at runtime though - you won’t be able to hardcode it because of the different screen resolutions

yeah, is there a way to fix that? or make the ui really accurate to get the main ui object middle point position :pensive: