The problem is that sometimes, the player has 0 “multi” or 0 “reb” or 0 “sreb” and the logarithm of zero is not defined so I come up with this output: > -inf
How could I do to make that the even if “multi”, “reb” or “sreb” = 0, my boost is still working because a player can have like idk 1e6 multi, 1e3 reb but no sreb so all the function isn’t working and I come up with “-inf”