I need to modify UIStroke properties on a GuiObject. How do I do this?
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Erm, access the gui, then the UIStroke and its properties?
GuiObject ::Object ::UICorner {
}
Replace GuiObject with the screen gui or surface gui or what it is and Object with the label or button type
Docs: https://rsml.style/
I need to modify the UIStroke of a specific object. If I change the rule, it will affect all objects of the “class”
To be honest, I don’t want to adapt to another system - I’m really tired. Anyway, it works with the Roblox API. For now, I think I’ve found a solution: create a separate class with modified UIStroke, then add a tag to the GuiObject
