So i want to deceted when player moves by using GetPropertyChangedSignal (“CFrame”)
but it not working for some reason ?
the code
local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local HumanoidRootPart = Character:FindFirstChild("HumanoidRootPart")
print(HumanoidRootPart)
print(HumanoidRootPart.CFrame)
HumanoidRootPart:GetPropertyChangedSignal("CFrame"):Connect(function()
print(HumanoidRootPart.CFrame)
end)