GetPropertyChangedSignal Not working for some reason

So i want to deceted when player moves by using GetPropertyChangedSignal (“CFrame”)
but it not working for some reason ?
the code

local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local HumanoidRootPart = Character:FindFirstChild("HumanoidRootPart")

print(HumanoidRootPart)
print(HumanoidRootPart.CFrame)
HumanoidRootPart:GetPropertyChangedSignal("CFrame"):Connect(function()
	print(HumanoidRootPart.CFrame)
end)

It’s a limitation due to performance reasons.

1 Like

Thanks dude that help a lot :heart:

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