However, it seems that neither were answered properly. GetRequestBudgetForRequestType seems to always return 300 for GetAsync (with no prior requests, or at max). Now the limits for GetAsync should be 70 for a server with 1 player (60 + numPlayers × 10). Only one GetAsync was used, yet it showed less than 200. It appears to increase on a roughly per-second basis. Could anyone please explain to me how this adds up whatsoever? Also, why is SetAsync the only Enum not available?
This is the only place that I see “budget” being listed:
Ah, I didn’t see that SetAsync is categorized under SetIncrementAsync (which I find mildly annoying and a bit misinformative, but it is what it is I guess).
Though regardless, I’m still very confused by the rest of this.