I have this script that checks for when a part Tagged as a cameraRegion is touched,
How could I make it so I can get the part, as the function is assigned to multiple parts.
What I want to achieve is to get the specific camera region being touched so I can get some values stored in it.
local cs = game:GetService("CollectionService")
wait(3)
game:GetService("TweenService"):Create(game.Players.LocalPlayer.PlayerGui.ScreenGui.Frame , TweenInfo.new(0.2) , {BackgroundTransparency = 1}):Play()
local Parts = cs:GetTagged("CameraRegion")
local functions = {}
local db = false
local function CameraSwitch(Otherpa)
if db == false then
db = true
if game:GetService("Players"):GetPlayerFromCharacter(Otherpa.Parent) == game.Players.LocalPlayer then
local player = game.Players.LocalPlayer
local playerscripts = player.PlayerScripts
local Cmera = playerscripts.Cmera
end
db = false
end
end
for i , v in pairs(Parts) do
v.Touched:Connect(CameraSwitch)
end