Hi! I’m making a shop system (Like saber simulator, ninja legends etc) and I’ve ran into a problem with getting the next item after the selected.
Script
function Shop:SetDescription()
for _, v in pairs(script.Parent.Parent.Shop.ShopItems.ScrollingFrame:GetChildren()) do
if v:IsA("ImageLabel") then
v.Top.Button.MouseButton1Click:Connect(function()
self:ResetVp(Info.VP)
self:SetVP(Info.VP, v.Name)
Info.ItemName.Text = v.Name
Info.Price.Text = Config[v.Name].Price
Info.Boost.Text = Config[v.Name].Boost
for _,test in pairs(Config) do
if test.Sort == Config[v.Name].Sort+1 then
print(test)
end
end
end)
end
end
end
Config
local Config = {
["Item1"] = {
Price = 100,
Boost = 1,
Sort = 1,
Locked = false,
},
["Item2"] = {
Price = 150,
Boost = 2,
Sort = 2,
Locked = true,
},
["Item3"] = {
Price = 300,
Boost = 4,
Sort = 3,
Locked = true,
},
}
return Config
There aren’t any errors but I can’t seem to get the item2 string when item1 is selected but what i get is the price, boost, sort, locked
I’m using this system to get the next item and check if its locked to unlock it when user buys the item.
If you need more info just reply to the post.
Thanks.