Hello, I’m trying to get the part’s largest size axis relative to the part’s orientation, an example of what I’m trying to say:
Part 1’s Orientation is 0, 0, 0, and it’s size Y size is 10, while X and Z are 4.
Part 2’s Orientation is 0, 0, -90, and it’s size X size is 10, while Y and Z are 4.
I need to get the 10 size axis (number itself doesn’t matter as long as it’s bigger than the other 2 axis) with a script,
I’m not sure how to even approach making something like this so any help will be appreciated.
I solved this problem after a while, I forgot what post I managed to get the function code from but I’ll leave this here for anyone who comes across this problem
local function GetWorldSize(part)
local size = part.CFrame:VectorToWorldSpace(part.Size)
return Vector3.new(math.abs(size.X), math.abs(size.Y), math.abs(size.Z))
end