Hello! I am working on a new project, and I was wondering if it is possible to get the player model from another server. Can something like this be done?
you can use messageasync to transfer a “Bit of data” or a tricky way would be using external server would be easier
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Players:CreateHumanoidModelFromUserId()
Do try to at least browse the documentation before posting help requests like this in the future.
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I was browsing before I made this post but I wasn’t able to find anything. Thank you very much for your help!
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