GFX #2: Boxing Man

This is my second ever GFX, and I think it turned out so much better than my first.

Here it is.

So you will notice a couple of issues, first the eyes stick out from the head, so they cast a shadow downwards.

Second the red and blue parts of the boxing ring have messed up textures. I had to replace the material of all the parts you can see here, but I accidently forgot to do it for the edges of the ring. The reason I had to replace the materials is because when I did the usual export selection into blender, all smooth plastic textures glitched and created this weird line effect, if anyone can tell me how to fix that I would appreciate it.

What do you think of this boxing man?

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It is good for ur 2nd gfx, i recommend more lighting
also switch render engine to cycles
then another thing is i recommend turning on “Denoise” and “noise treshold” in render properties, and then play with the settings
overall if you do these things its gonna look way better

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Thank you, this is going to help so much the next time I make a GFX. These are settings I will make sure to mess around with next time I do a render.

no problem, contact me if u have any issues,
ive been doing GFX for a while so i could show u examples of what the thing looks like etc

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Replace the mouth color with black, add people cheering in the background, and add more of a pose. Hope this helped!

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