I love this design; however, I want to give you some positive feedback. I recommend you work on the lighting of the design a little more as it is awfully bright (as this should be a little darker in my opinion) and maybe customize the character to not look so shiny when you render it.
That’s what I have to say for now. Overall, I love this a lot!
I do admit that the character has too much gloss. I am trying to learn and work with the lighting, however, it seems like I can only make it too light or too dark. But I do plan on making it better! Thank you for your feedback!
Camera angle needs changing. the stars/sparkles must become a bit emissive. how?
Just link the texture (a duplicate texture) set it to filmic log to not end up as a white mess, and link it in your emission node for Principled BSDF and finally adjust value. emission is 1 by default but you can I THINK make it up to 100 but remember. cycles would scatter the emission and light around so keep it as at a safe value 1-50 to be exact.
Thank you for your feedback! I will try that right now combining with what some others said I should fix. It kinda sounds confusing, however I think I will be able to do it!