Kiriixer
(Kiri)
April 1, 2022, 8:54pm
#1
I needed to make a giant orbiting particle system but the problem is that since its so huge the origin part gets out of view alot and that makes the particles not render
Is there a workaround for a different method of using a special effect thats this size?
ex: https://gyazo.com/f458633aae6f836461b451e55d6bece2
1 Like
NeoBuilds
(NeoBuilds)
April 1, 2022, 8:58pm
#2
This is probably for optimization. You can try using ParticleEmitter:Emit(1) function, but Im not sure if it will help.
Kiriixer
(Kiri)
April 1, 2022, 8:59pm
#3
is this for a script? how do i do it
NeoBuilds
(NeoBuilds)
April 1, 2022, 9:01pm
#4
Yes, you need to call it in a loop. But this probably won’t help though.
Kiriixer
(Kiri)
April 1, 2022, 9:01pm
#5
i was thinking for a workaround i could make a spinning part thats invisible with the decal on it but idk how to that
NeoBuilds
(NeoBuilds)
April 1, 2022, 9:03pm
#6
You can use SurfaceGui and rotate the ImageLabel inside it.
Kiriixer
(Kiri)
April 1, 2022, 9:03pm
#7
yea i havent really got the hang off roblox scripting yet
NeoBuilds
(NeoBuilds)
April 1, 2022, 9:04pm
#8
So you want the script? Its pretty easy.
Kiriixer
(Kiri)
April 1, 2022, 9:05pm
#9
if you can? ** ** ** ** ** ** ** **
NeoBuilds
(NeoBuilds)
April 1, 2022, 9:08pm
#10
Of course .
local Image = script.Parent
while true do
Image.Rotation += 1
if Image.Rotation >= 360 then
Image.Rotation = 0
end
task.wait()
end
Assuming that the script is inside ImageLabel.
1 Like
Kiriixer
(Kiri)
April 1, 2022, 9:17pm
#11
hey, the surface gui does spin but for some reason the image wont show up
NeoBuilds
(NeoBuilds)
April 1, 2022, 9:20pm
#12
Make sure that you are used a correct image. It should be working.
Kiriixer
(Kiri)
April 1, 2022, 9:21pm
#13
i copied the exact id from the particle emitter i had, maybe im pasting it in the wrong place? where does it go
NeoBuilds
(NeoBuilds)
April 1, 2022, 9:22pm
#14
I did the same thing 2 days ago and it worked for me. Image from ParticleEmitter should go to ImageLabel.Image.
Kiriixer
(Kiri)
April 1, 2022, 9:23pm
#15
NeoBuilds
(NeoBuilds)
April 1, 2022, 9:26pm
#16
Did you set the SurfaceGui.Face property to Top? Or if Top is not a right side, try other sides (its based on rotation of parts).
Kiriixer
(Kiri)
April 1, 2022, 9:28pm
#17
yes, the white surface on the part is the surface gui
NeoBuilds
(NeoBuilds)
April 1, 2022, 9:31pm
#18
Can you try using images from the ToolBox to see if its only your image not working? Just right-click on the image and then click on “Copy asset ID” or something like that.
Kiriixer
(Kiri)
April 1, 2022, 9:31pm
#19
oh that works, thats weird, ill see what i can do
thx
1 Like
Kiriixer
(Kiri)
April 2, 2022, 10:06am
#20
hey, im reaching out again, i put the surfacegui on 2 sides of a part, though they spin different directions, how do i change this?