I’m basing this off of the Grow a Garden game, where the seeds restock every 5 minutes, and they are the same across all servers.
I want to make a system that can update a global value across all servers. I don’t think this would be ideal updating from all of the servers though. So that brings me the question of which server would update the datastore, or which server would update it via messaging service?
I considered using a seed from the nearest 5 mintues os.time()
value, but that doesn’t seem right.
Please let me know what you think, thanks.