Globalsettings.xml - LocalAssetsFolder missing/not working?

I use the LocalAssetsFolder entry in the GlobalSettings_13.xml file to specify local assets to be tested before uploading. It is for me to rapidly test out audio music and very small sound effects as well as paid assets e.g. Classic clothing before deployment.

The GlobalSettings_13.xml file is found at C:\Users\Dell\AppData\Local\Roblox

Other workarounds include putting all the assets in the ./content folder but an update deletes all files including ROBLOX’s own.

Other solution is to use Local Asset Manager. It works for images, but all my audio is in the .WAV format and it seems that LAM does not support importing in .wav formats and i use A LOT of .wav files. ROBLOX supports playing back native .WAV files to this day.

The issue started when I reset Studio settings (repeat: AFTER resetting Studio settings and no updates.). After restarting, the output started showing Temp read failed errors.

Trying to find workarounds

I did a findstr search for “Local” in the root directory in the ./Roblox folder which yielded no results for LocalAssetsFolder, except for a temp file that is created only when Studio is launched, I assumed that it would be replaced once Studio is opened again.

I also tried manually adding the LocalAssetsFolder entry into the GlobalSettings_13.xml file:
<QDir name="LocalAssetsFolder">C:\Users\Dell\OneDrive\Documents\ROBLOX\Local</QDir>
but it has not completely resolved.

Another option is to recreate the default specified directory for the entry located at:
C:/Users/Dell/AppData/Local/Roblox/LocalAssets and stil does not work.

The only workaround seems to move all audio from .WAV (unsigned .RAW for my music) over to .mp3 since thats the format LAM seems to support for audio which is an extra workload for me.
Not to mention that the development assets need to be synced across two computers, one of them with two installed operating systems

I am aware that the entry in the Studio settings tab for the LocalAssetsFolder has been completely removed. The workaround was to manually specify in the xml using a text editor and it seems to no longer work.

Unless the xml entry no longer functions or I have to specify it in another config file somewhere, I need some help getting local assets working again.