Grab tool likes to offset precise parts in models

People in my game build models with precise detail and then group them and try to move them, but roblox’s model grab tool destroys the precision by offsetting random parts by .05 studs. It fills the object with lines and cracks and it’s awful.

I’ve noticed that too, especially when I copy and paste a model. Here’s a temporarily fix I’ve found, don’t build as a character, but in a paused, edit mode. That usually helps

I have the problem too, yet I’m always in edit mode, nonetheless. Turning on “One Stud Grid” helps for me. I’m not sure if turning off Collision Check helps anything, but I would still turn it off just in case.