"Graphics Decreased" Displays Incorrect Value

Whenever I used F10 or Shift F10 to increase/decrease graphics quality, the new value that is display in the notification is sometimes incorrect (usually off by 1). Ie. I change my graphics from 10 to 9 using Shift F10 and it says that my new graphics quality is 8, even though I only pressed the keys once and my Roblox settings says my graphic quality is at 9.

Here’s a video of it in action (make sure to look at the Roblox settings graphic quality aswell as the notification; you may need to slow down the video!).

You will also see if I fiddle with it, it will be offset by 1 until it reaches either 1 or 10. Like it will say “increased to 5” after increase it to 4.

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@7eoeb we will investigate soon, given this thread has not been looked at in a while we would like to know if the issue is still reproducible/relevant by you?

Yes, the issue is still here.

To clarify, the issue is that the notification that displays your new graphics count (1-10) is not accurate and is usually off by 1.

Example: My graphics quality is 1 out of 10. I press F10 to increase it, the notification says “Increased to 3”. Expected: “Increased to 2”

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