Hey Guys !
So ive been working lately on my latest game and
for some Reason i found a bug that doesnt open a Gui at Start…
This is all the Information i can provide:
Developer Gui Errors: - https://gyazo.com/c3660b6286f5fab895fd75e7e629ef90 (After it Happend)
Developer Gui Errors: - https://gyazo.com/415b2c5731a429f7c1fc8968b0f4a46d (Before it Happend)
Combat Gui Localscript (Script):
local char = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()
local val = char:WaitForChild(“Timer”)
while true do
wait()
if val.Value > 0 then
script.Parent.Enabled = true
else
script.Parent.Enabled = false
end
end
(GUI That is Supposed to Open) Scripts:
wait(1)
local player = game:GetService(“Players”).LocalPlayer
local data = player:WaitForChild(“Data”)
local TextService = game:GetService(“TextService”)
local name = data:WaitForChild(“FirstName”)
if player.Chakra.MaxValue == 10 then
script.Parent.Enabled = true
end
[After Pressed Button]
local button = script.Parent
local currentTween
button.MouseEnter:Connect(function()
if currentTween then
currentTween:Pause()
end
currentTween = game:GetService("TweenService"):Create(
button,
TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{
Rotation = -180,
Size = UDim2.new(5.5,0,5.5,0),
}
)
currentTween:Play()
end)
button.MouseLeave:Connect(function()
if currentTween then
currentTween:Pause()
end
currentTween = game:GetService("TweenService"):Create(
button,
TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{
Rotation = 0,
Size = UDim2.new(3,0,3,0),
}
)
currentTween:Play()
end)
script.Parent.MouseButton1Click:connect(function()
local screenGui = script.Parent.Parent.Parent
local player = game.Players.LocalPlayer
if player:FindFirstChild(“Chakra”) then
if player.Chakra.MaxValue == 10 or player.Character.Humanoid.MaxHealth == 100 then
game.ReplicatedStorage.Events.LoadChar:FireServer()
end
end
end)
I personally just dont know what it wants from me thanks for any help !