GUI 'falling down'

I am making an application center for my corporation, but the GUI seems to be falling down when I test it. How can I fix this problem? I only used one script, the player default setup:

game.StarterPlayer.EnableMouseLockOption = false

game.StarterPlayer.UserEmotesEnabled = false

game.StarterPlayer.CharacterWalkSpeed = 0

This was to prevent the player from walking and dying when falling off the baseplate.


The picture above shows the GUI when I was making it. Everything is normal.


When I test it, look at the top of the picture. It shows my hat.

How can I fix this issue?

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Enable IgnoreGuiInset in your screengui

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Thanks, it works perfectly now.

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I’ve always taken the offset into account, how did I not know this existed lol

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