Hey devs, so I made a loading screen.
In studio, it covered the whole screen but when I tested it out, it only covered half.
I put the size to {1,0},{1,0} but it still didn’t work. Still only covered half.
Why is this? Are there any solutions?
Hey devs, so I made a loading screen.
In studio, it covered the whole screen but when I tested it out, it only covered half.
I put the size to {1,0},{1,0} but it still didn’t work. Still only covered half.
Why is this? Are there any solutions?
Like literally half? ScreeenGuis
have a property called ignoreGuiInset
which will ignore the top bar part. but without it, it still shouldn’t be half. Can you provide screenshots if possible?
Are you using mobile? Mobile is like that for some reason
No, I play on my PC. I was in test mode.
Are you sure the AnchorPoint
is 0,0
? and the position is {0, 0},{0, 0}
?
I recommend using AnchorPoint = (0.5, 0.5)
and Position = ({0.5, 0},{0.5, 0})
. Makes it easier for tweening.
Thanks for the help!