GUI looks weird in other resolution

does anyone know what causes or why does that happen?
the logo is getting squeezed in a smaller resolution

1920x1080 resolution shows it as its normal scale.

Default roblox studio’s resolution

Use a UIAspectRatioConstraint to keep the same aspect ratio. Parent it to the logo. I think an aspect ratio of 1 is what you need.

What this does it take one of your dimensions (the dominant axis that you specify, default is width) and uses that to automatically set the other dimension so that dimension1/dimension2 = aspect ratio.

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Thanks!!!