Whenever I click something like the tool box or something, my gui streches and moves. Only one icon stays the same. I have checked over the gui properties of all gui and they all seem to have the same thing check marked as well as the same numbers, color, etc. (besides icon). I don’t know if this will help but all icons are .png. Im trying to make all icons not move and strech.
That might be because the virtual camera changes it’s size when windows are added/removed…? Maybe try scaling the ui to different screen sizes so it fits all your needs.
I see the problem, the absolute size is different. How do I change it though? When I click it nothing happens.
Use scale while scaling your gui. Not Offset.
First. Set the size to 0,0,0,0
then start sizing it. After that look at the size. You should see a decimal in these digits:
0.120, 0, 0.120, 0
That simple. If you have any questions then ask.
I believe this guide will be able to help you.
How do you figure out you need to use 0.120, 0, 0.120, 0 and whats the difference between offset and scale? Other than that thanks.
the 0.120, 0.120 was an example. Scale makes it so it will auto size to each players screen. Offset does the opposite