Somehow, the Gui Style names are too long and yet somehow undescriptive. Now I wouldn’t mind if the naming actually described the type of style, but this is just ridiculous.
[sup]Image courtesy of Usering.[/sup]
For example, how are we supposed to know that
Enum.ButtonStyle.RobloxRoundDefaultButton
is blue?
(Why “Roblox” is even part of the Enum name is beyond me too. It’s not like there’s any other games)
Is there some way we can either change or add Enumerations that are renamed to something a bit more organized? I know this is kind of a petty request but its just ridiculous.
Yeah it would be nice if they were named correctly when originally released… [strike]Maybe they could be deprecated and have the names changed to a different and more descriptive name than something like RobloxRoundDefaultButton?[/strike]
I don’t think there’s a good way to fix what’s already been done. I think the only way anything is going to get accomplished in this thread is if we focus on making sure future enums have concise names.
I don’t think there’s a good way to fix what’s already been done. I think the only way anything is going to get accomplished in this thread is if we focus on making sure future enums have concise names. [/quote]
Yeah Im not sure how theyd go about that.
They could either append new Enumerations after the other ones (basically doubling the amount of Enums) with different names
Or they could allow the Style property to take more than one type of Enum (which Im not even sure is possible)
I’m not really looking for immediate change for this. Basically its just one of those “don’t do this again” sort of deals.