Hello,
On the RDC of 2025, Server Authority has been announced to be available for early testing, while that itself is cool, you would need to sign up, get selected and even sign a NDA.
Fortunately for everyone else, the server authority feature is in production builds of Studio and just needs to be enabled, while you won’t be directly able to provide feedback to Roblox about this, you will be atleast able to test your existing games or create new features integrating Server Authority.
Disclaimer: This guide requires you to patch (modify) the Studio build to get access to this feature, which inherently breaks Roblox TOS, while this may be a risk, no one was ever punished nor was this ever enforced on Roblox Studio.
The early test resides on the Roblox Studio v0.690.0.6900721, which wasn’t yet released but we can still download it using Roblox Studio Mod Manager
Once downloaded, you need to obtain something known as “internal permission” inside Roblox Studio, this is basically permission given to people who work at Roblox or have been granted it explicitly, for this we will be using Internal Studio Patcher
This tool will locate the code responsible for checking if you have this permission and trick Roblox Studio into thinking you have it.
Once properly patched, we still won’t have access to Server Authority, we need to override something known as FFlag, basically a feature flag, we need to override is few of them for all features, here is the list:
- DebugHashTableMetrics
- NextGenReplicatorEnabledRead3 - Seems to be already set to true
- DebugEnableAuroraService
- StudioAuroraEditorSupport
Once overrided, upon entering into any game you own, you will see this new option called “Authority Mode”, once you switch this to “Server” instead of “Automatic”, Server Authority will be active in your game (Keep in mind publishing this game to public won’t actually enable it)
For easier following of this guide, here is a video showcasing the steps:

