How would I go about making something like this, like in Phantom Forces or Those Who Remain.
I wouldn’t even know where to start so any help is appreciated
How would I go about making something like this, like in Phantom Forces or Those Who Remain.
I wouldn’t even know where to start so any help is appreciated
Use camera manipulation:
I meant more so on the gun manoeuvring part, where you can change the angle of the way you look at it.
Use Viewport frames + MouseMoving
Viewport Frames will have a pretty weird lighting effect so I would make it appear in front of the camera or just move the camera to the gun/hub
u can use point light
or something else
(Phantom Forces use ViewPort)
Hello!
You need the value of Mouse Delta. It is also likely that the SetPrimaryPartCFrame function of the model is required to change the CFrame of the Gun model. And if you want something even cooler, try the Lerp or Spring module. And to be more specific, there should be RunService. and watch the RenderStepped event too.
I hope it was helpful.
Thanks.
Edit: Added more
what you could do this change the camera to attach to a part close to the gun and then you could have a parts the you could click to move around the gun.
That’s my guess.
No, The Phantom Force does not use Viewport, Use the method of spinning the actual model’s CFrame
Because when use Viewport, It will get a slight afterimage and breakage. This is probably why FPS games are not made into Viewport.