Hairs scale too small or too big to custom body - help?

I am currently working on a character model for a game where there will be lots of customization. I want to give players the option of using their avatars UGC accessories on their character here. Every attachment and part of the model scales properly except for hair. Despite my best attempts, every Roblox hair, whether made by Roblox or UGC, scales incorrectly to the head. If I set the AvatarPartScaleType of the head to ProportionsSlender, it doesn’t scale at all and is too small (image one). If I set the Scale Type to Classic, it scales too large (image two). Is there a way to force hair to scale properly to fit the players head?

I’ve tried changing the AvatarPartScaleType of both the head and hair, replacing the heads mesh, replacing the attachments and other content inside the head with attachments from heads that did scale correctly, and now I’m kind of lost and confused after reading a ton of Rthro documentation. My head hurts and it all kinda blurred together. Please help?

Thank you for your time.


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