Halloween 2025 update

new stuff
-event class: dullahan
-event gamemode: demon survival (occurs every 5 rounds)
-elimination map: haunted mansion
-featured skins: prodigy exterminator and prodigy berserker (made by RetroBl0x)
-added missing titles for classes that didnt have one

pyromancer
-fire charge no longer allows vertical aiming
-increased cooldown of fire punch slightly
-updated flame throw sounds slightly
-removed crit on fire leap direct hits
-fixed fire leap not working as intended on high fps
-increased cooldown of fire dash
-increased cooldown of fire uppercut. increased base damage and reduced damage per burn stack

artillery
-added fps compensation to rockets
-increased cooldown of arm cannon slightly. now deals 25 damage on direct hits and 15 damage otherwise

bighead
-fixed movestacking
-fixed super jump not working as intended on high fps

berserker
-fixed axe charge + axe chop not working as intended on high fps

exterminator
-added fps compensation for grenades

quality of life
-you can now hold down abilities to instantly activate them once off cooldown
-projectiles are now partially server-sided
-kill heals now actually heal based on max health, not missing health
-knockback is now influenced by horizontal velocity
-stunned players/npcs can no longer deal damage
-added a separate cooldown for void damage to make it so players don’t take twice the amount of damage when getting stuck in the water

bug fixes
-fixed players being able to go underneath invisible walls
-fixed mobile aiming not being entirely dependent on your camera
-fixed dragging your finger across ability UIs activating them on mobile
-fixed certain UIs staying on screen for console players
-damage no longer applies knockback to ragdolls
-updated spectate for mobile and console players