Handles going a bit ski whiff

The handles that appear when using the move tool appear to be mixed up in terms of their axis.

It only happens to parts that have been rotated on the X/Z axis. Take any part and press “T” to tilt it, then the X axis’ handles should be as big as the part’s Z size, instead of X handle size = Part.Size.X and vice versa.

Can confirm issue – using latest version of Studio:

I too can confirm this.

Also, nice building.

That’s always happened IIRC, nothing new

Are you sure? I don’t think I would have missed the Y axis handle being 80% deep into selections – pretty sure this is recent.

Well, it’s always happened for me

Yeah, i’m with Ethan. This has been happening to me for a long time, i think there’s even an old thread on the issue somewhere.

This is a new issue for me. I do not recall seeing it a week ago.

On my windows vista machine, this bug just started happening. Noticed this earlier today.

On my main windows 7 one, I can’t replicate the bug.

Please edit your posts with your hardware guys o:

Edit: A day later it’s happening on windows 7 with groups of parts. And it’s been happening every day since my post, so I thought I’d edit this one.

Experiencing bug (just started) on:
Windows 7 64 bit
ROBLOX Version 0.187.0.56990 System Menu
AMD A8-6600K Radeon 3.9 GHz quad core
Some AMD GPU as well

This issue should be fixed now! Thanks for the find.