Handling Animatoins on server to prevent them from being stolen

Since animations and other game assets can be easily stolen by any exploiter and as far as I know there is no way to stop it but, would storing them in server storage and playing them from the server help prevent them from being stolen?

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I just read about stealing animations. One guy wrote that yes, they can steal animations but they can not use them in games that have not been made by you.

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Animations should be handled by the client, not the server.
They can be stolen regardless, but not played unless they actually own it.

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so what you are saying is that unless they own the animation they can’t play it in their games even if they have the id correct?

Yes that should be how it works if I am right.

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Yes, that’s exactly what I’m saying.

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