Hands fall off for some reason

Hello!

So basically, I’ve tried client-replicating a script to make it much smoother. I’ve removed damage since you can’t damage someone from a local script, etc. etc.

But now everytime when I move too much, my armsfall off of the map. How do I fix it?

Here’s an example.

Any scripts? Are you using Motor6D CFrame manipulation or otherwise?. Some things on a local script don’t replicate to a server like manipulating humanoid health so that might be the issue.

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Yes, I am using Motor6D CFrame manipulation. But true, I forgot to check health changes, let me see.

Maybe some welds or motor6Ds got set to nil?

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Would be possible, since it’s client-sided. I guess it’s automatically parented to nil since the server can’t pick it up.

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