Has anyone seen this message before?

While testing a new weapon that I just added to my game, this warning printed out on the client.

Skinning will not be supported for Meshpart directly placed under WorkSpace in the future. MeshPart name is Handle

Does anyone know what this is about? I don’t remember seeing anything about it in the announcements.

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It has to do with the skinning feature. If you are not using it, you can safely ignore this.

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So what exactly constitutes using the skinning feature? I have never heard of it before. The only thing that I can think of is a temporary mesh part that I’m using as a projectile round from a gun.

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basically animated meshparts, kind of like layered clothing

Ah, thanks.

30 chaaaaarrrrrssssss

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