I’m trying to put a union hat into a dummy. But it’s rotated incorrectly.
I was trying to rotate to the front using Foward, Right and Up attachment properties.
But what i only got is this:
Does someone has some solution to this? Thanks!
I’m trying to put a union hat into a dummy. But it’s rotated incorrectly.
I was trying to rotate to the front using Foward, Right and Up attachment properties.
But what i only got is this:
Does someone has some solution to this? Thanks!
Nevermind, i fixed it!
If you are using a weld constraint, have a weld block inside the model to act as a primary part, with all parts attached to that block.
Use setprimarypartcframe to have the weld block’s cframe to the player’s head. Then weld that block to the player’s head.
If you see it’s rotated the wrong way, just rotate the weld block 180 degrees, then retry.
It’s always easier to have a separate block to move around rather than fiddling with the entire hat.
Welp, I already fixed it. But thanks for the help.