https://gyazo.com/e28ee6daa278fcdd156feff9db575f8a i tried make a armor around player, like a susano from naruto, but the part position are weird and the animation too
Iam just cloning the player parts, making BIGGER, and welding on the original player part, just that, but dont work, i am desperate
for i,v in pairs(self.Player.Character:GetChildren()) do
if v:IsA("MeshPart")then
if v.Name~='HumanoidRootPart' then
local Clone = v:Clone()
Clone:ClearAllChildren()
Clone.Parent = self.Model
Clone.Anchored = false
Clone.CanCollide = false
Clone.CastShadow = false
Clone.Transparency = 0.8
Clone.Material = Enum.Material.Neon
local Motor = Instance.new("Motor6D",self.Model)
Motor.Part0 = Clone
Motor.Part1 = v
Clone.Size = Clone.Size * Vector3.new(2.8,2.8,2.8)
Clone.Position = v.Position + Metrics[""..v.Name]
end
elseif v.Name == "Head" then
local Clone = v:Clone()
Clone:ClearAllChildren()
Clone.Parent = workspace
Clone.Anchored = false
Clone.CanCollide = false
Clone.CastShadow = false
Clone.Transparency = 0.8
Clone.Material = Enum.Material.Neon
local Weld = Instance.new("Weld",self.Model)
Weld.Part0 = Clone
Weld.Part1 = v
Clone.Size = Clone.Size * Vector3.new(2.8,2.8,2.8)
Clone.Position = v.Position + Metrics[""..v.Name]
end
end
self.Player.Character:WaitForChild("Humanoid").HipHeight = 8
The full code is here, if you guys need --//Serviceslocal RunService = game:GetService("RunService")local Replicated - Pastebin.com