Having issues with SetNetworkOwner!

Hello, I made a tool that you can remove and move unanchored parts, and while this tool moves the parts, im setting network owner to the player. part:SetNetworkOwner(player)

The problem is other players can’t see the changes
Any help?

Is the script a local script? A local script is client only.

Only the server script can change the networkowner, am I wrong?

Yes which is why if it were a local script it would cause some issues.

I already said that its a server script, even a simple beginner can know this. Can you text me the solution of the problem?

I still haven’t been able to fix the problem, so when you drag the unanchored part, a text appears on it so that it doesn’t affect to the performance of the game.
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